HUD
12-Hour Time (cg_12HourTime
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Use 24-hour time format for scoreboard clock (e.g. 23:00). | Tags: |
Setting: 1 | Description: Use 12-hour time format for scoreboard clock (e.g. 11:00 pm). |
Auto Timers (cg_autoTimers
)
New in version 1.11.2!
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: Automatically display timers for duration-based force powers using the Newmod style (timers are next to force power icons at the bottom-left corner of your screen). Works on base_enhanced servers only. | |
Setting: 2 | Description: Automatically display timers for duration-based force powers using the classic style (timers are at the bottom-right corner of your screen). Works on base_enhanced servers only. | |
Setting: absorb=<color> | Description: Use a custom color for the absorb timer. Use any color name or hex code, e.g. purple or #ff00ff .Default if unspecified: blue | Tags: |
Setting: mindtrick=<color> | Description: Use a custom color for the mind trick timer. Use any color name or hex code, e.g. purple or #ff00ff .Default if unspecified: magenta | Tags: |
Setting: protect=<color> | Description: Use a custom color for the protect timer. Use any color name or hex code, e.g. purple or #ff00ff .Default if unspecified: lime | Tags: |
Setting: rage=<color> | Description: Use a custom color for the rage timer. Use any color name or hex code, e.g. purple or #ff00ff .Default if unspecified: red | Tags: |
Setting: recovery=<color> | Description: Use a custom color for the rage recovery timer. Use any color name or hex code, e.g. purple or #ff00ff .Default if unspecified: #330000 | Tags: |
Setting: sense=<color> | Description: Use a custom color for the sense timer. Use any color name or hex code, e.g. purple or #ff00ff .Default if unspecified: yellow | Tags: |
Setting: speed=<color> | Description: Use a custom color for the speed timer. Use any color name or hex code, e.g. purple or #ff00ff .Default if unspecified: white | Tags: |
Capture Display (cg_drawCaptures
)
Setting | Description | Tags |
---|---|---|
Setting: -1 | Description: Enable all options. | Tags: |
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: Display name of flag-capturing player in HUD. | Tags: |
Setting: 2 | Description: Display capture time next to name in HUD. | Tags: |
Setting: 4 | Description: Display capture time in console. | Tags: |
Carrier Display (cg_drawCarrier
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: Display name/health/armor of allied flag carriers and, on base_entranced servers, siege item carriers. | |
Setting: 2 | Description: Only display for teammates; not yourself. | Tags: |
Class Change Display (cg_drawClassChanges
)
Setting | Description | Tags |
---|---|---|
Setting: -1 | Description: Enable all options. | |
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: Display siege class change notifications as popups on the side of the HUD. | Tags: |
Setting: 2 | Description: Play a sound effect. | Tags: |
Setting: 4 | Description: Notify for your own siege class changes (not just other players). | Tags: |
Setting: 3 | Description: Default setting (combination of 1 and 2 . | Tags: |
CTF Position Icons (cg_drawCtfPosIcons
)
New in version 1.11.0!
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: In CTF on supporting servers, display icons indicating CTF positions on the scoreboard. | Tags: |
Setting: 2 | Description: In CTF on supporting servers, display icons indicating CTF positions on the team overlay (using large icons for Newmod style overlay). | Tags: |
Setting: 4 | Description: In CTF on supporting servers, display icons indicating CTF positions on the team overlay (using small icons for Newmod style overlay). | Tags: |
Setting: 5 | Description: Default setting (combination of 1 and 4 bitflags). | Tags: |
Force Alignment Display (cg_drawForce
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: Display Dark/Light text in the corner of your screen indicating your force power alignment in non-Siege gametypes. | Tags: |
Setting: <custom text> | Description: Instead of automatic Dark/Light text, you can specify your own custom text, e.g. "Chase Light"; useful if you have multiple force configs. |
Force Icons Display (cg_drawForceIcons
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | |
Setting: 1 | Description: Display base icons for force powers. | Tags: |
Setting: 2 | Description: Display alternate base icons for force powers. |
Force Icons Display (cg_drawForceStyle
)
Setting | Description | Tags |
---|---|---|
Setting: 1 | Description: On supporting servers, the team overlay and carrier display read in this order: health — armor — force. | Tags: |
Setting: 2 | Description: On supporting servers, the team overlay and carrier display read in this order: health — force — armor. | |
Setting: 3 | Description: On supporting servers, the team overlay and carrier display read in this order: force — health — armor. |
Force Loadout Display (cg_drawForceLoadout
)
New in version 1.11.2!
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: Display current force powers loadout (which powers you have, and which levels). On base_enhanced servers, this works while spectating other players. Icon style is controlled by your Force Icons Display (cg_drawForceIcons ) setting. | |
Setting: small | Description: Display using a smaller size. | Tags: |
Setting: specOnly | Description: Enable only while spectating. | Tags: |
Setting: ignore=<powers[optional levels] separated by commas> | Description: Hide these force powers/levels. Useful for hiding common powers you aren't interested in viewing. Default if unspecified: jump3,speed3,push3,pull3,sabero | Tags: |
Setting: show=<powers separated by commas> | Description: Show these powers even when level 0. Useful for highlighting a lack of certain powers. Default if unspecified: jump,speed,push,pull,sabero | Tags: |
Force Team Colors (cg_forceTeamColors
)
Setting | Description | Tags | |
---|---|---|---|
Setting: -1 | Description: Enable all options. | ||
Setting: 0 | Description: Disable. | Tags: | |
Setting: 1 | Description: Force red/blue player names in obituary messages. | Tags: | |
Setting: 2 | Description: Force red/blue player names in chat. | Tags: | |
Setting: 4 | Description: Force red/blue flag messages. | Tags: | |
Setting: 8 | Description: Instead of coloring the entire name, e.g. Padawan, use a white name with colored brackets, e.g. [Padawan] . Useful for improved readability. | Tags: |
Gun Display (cg_drawGun
)
Base cvar enhanced by Newmod.
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Hide weapon in first-person view. | |
Setting: <decimal number between 0 and 1> | Description: Display weapon in first-person view with partial opacity. For example, 0.5 shows your weapon with 50% opacity. | |
Setting: 1 | Description: Show weapon in first-person view. | Tags: |
Setting: 2 | Description: Hide weapon in first-person view, but display name of currently-equipped weapon in bottom-right corner of screen. |
HD Fonts (cg_HDFonts
)
Setting | Description | Tags |
---|---|---|
Setting: -1 | Description: Enable all options. | Tags: |
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: Use HD version of "Ergo" font (this is the font used for "Awaiting gamestate…"). | Tags: |
Setting: 2 | Description: Use HD version of "OCR" font (this is the font used for chat). | Tags: |
Setting: 4 | Description: Use HD version of "Arial" font (this is the font used for menu options). | Tags: |
Setting: 8 | Description: Use HD version of "ANewHope" font (this is the STAR WARS font). | Tags: |
Hide Chats (cg_teamChatsOnly
)
Base cvar enhanced by Newmod.
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: Hide all global chats. | |
Setting: 2 | Description: Hide global chats from spectators while you are ingame. Requires compatible server mod, such as base_enhanced. |
Hide Selection Names (cg_hideSelectNames
)
Setting | Description | Tags |
---|---|---|
Setting: -1 | Description: Hide all. | |
Setting: 0 | Description: Show all. | Tags: |
Setting: 1 | Description: Hide weapon names when changing weapons. | Tags: |
Setting: 2 | Description: Hide force names when changing force powers. | Tags: |
Setting: 4 | Description: Hide item names when changing items. | Tags: |
Hide Spectators (cg_specs
)
Setting | Description | Tags |
---|---|---|
Setting: -1 | Description: Enable both options. | Tags: |
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: On scoreboard, force spectators with names like @spec , afk , etc to have grey name color. | Tags: |
Setting: 2 | Description: On scoreboard, spectators with names like @spec , afk , etc are not included in players count. | Tags: |
HUD Font (cg_hudFont
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Use "Ergo" font for some HUD elements, including the scoreboard (this is the font used for 'Awaiting gamestate…'). | Tags: |
Setting: 1 | Description: Use "OCR" font for some HUD elements, including the scoreboard (this is the font used for chat). |
Lag Display (cg_drawLag
)
Setting | Description | Tags |
---|---|---|
Setting: -1 | Description: Enable both options. | Tags: |
Setting: 0 | Description: Disable. | |
Setting: 1 | Description: Display lag icon and "Connection Interrupted" while you are lagging. | Tags: |
Setting: 2 | Description: Display lag icons with names of other players while they are lagging. Works best on base_enhanced/base_entranced servers. | Tags: |
Movement Keys Display (cg_drawMovementKeys
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: Displays movement keys (WASD, crouch, jump), highlighting keys when they are pressed. |
Pickup Icons (cg_drawPickupIcons
)
Pickup Text (cg_drawPickupText
)
Setting | Description | Tags |
---|---|---|
Setting: -1 | Description: Enable all options. | Tags: |
Setting: 0 | Description: Disable. | |
Setting: 1 | Description: Display icon/text when picking up weapons. | Tags: |
Setting: 2 | Description: Display icon/text when picking up ammo. | Tags: |
Setting: 4 | Description: Display icon/text when picking up health/armor/items. | Tags: |
Setting: 8 | Description: Display icon/text when picking up powerups(boon, etc). | Tags: |
Setting: 16 | Description: Display icon/text when picking up flags. | Tags: |
Setting: 7 | Description: Default setting for cg_drawPickupIcons (combination of 1 , 2 , and 4 ). | Tags: |
Setting: -1 | Description: Default setting for cg_drawPickupText . | Tags: |
Siege Class Counts (cg_classCounts
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: Show total count of every Siege class for each team under the scoreboard. | Tags: |
Setting: <custom order> | Description: You can specify a custom order in which class counts will be displayed. Useful if you put your classbinds in a non-standard order; you can make the class counts display in the same order as your classbinds. <custom order> must be 6 digits, using the first letter of each class name. For example, ahtdjs . |
Siege Class Icons (cg_classIcons
)
Setting | Description | Tags | ||||||
---|---|---|---|---|---|---|---|---|
Setting: 1 | Description: Use base Siege class icons. | Tags: | ||||||
Setting: <mod name> | Description: Use Siege class icons with this mod name. Siege class icon mods included with Newmod:
|
Siege Help (cg_drawSiegeHelp
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: Display instructions for the current Siege objective on screen. |
Siege Respawn Timer (cg_drawSiegeTimer
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | |
Setting: 1 | Description: Always display Siege respawn timer. | Tags: |
Setting: 2 | Description: Only display Siege respawn timer while dead. | Tags: |
Setting: 3 | Description: Always display Siege respawn timer, including deciseconds. | |
Setting: 4 | Description: Only display Siege respawn timer while dead, including deciseconds. | |
Setting: 5 | Description: Always display Siege respawn timer, rounded up. | |
Setting: 6 | Description: Only display Siege respawn timer while dead, rounded up. |
Siege Timer Style (cg_siegeTimerStyle
)
Setting | Description | Tags |
---|---|---|
Setting: 1 | Description: Use base style for siege respawn timer. | Tags: |
Setting: 2 | Description: Use CTF style siege respawn timer. | |
Setting: 3 | Description: Use CTF noob style siege respawn timer (similar to 2 , but timer gets bigger as it approaches zero). |
Spawn Weapon Select (cg_spawnWeaponSelect
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | |
Setting: 1 | Description: Automatically show weapon selection bar when spawning. | Tags: |
Spectated Display (cg_drawSpectated
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: On scoreboard, show names of people whom spectators are following. | Tags: |
Spectator Overlay (cg_drawSpecOverlay
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: On supporting servers, while you are a spectator, display an overlay containing the name, location, health, and armor of each player. |
Speedometer (cg_speedometer
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: Display a graph of your movement speed. | |
Setting: 2 | Description: Round movement speed to the nearest multiple of 10. | |
Setting: 3 | Description: Round movement speed to the nearest multiple of 25. |
Strafe Helper (cg_strafeHelper
)
You may find it easier to change your strafe helper settings by using the Strafe Helper Tweaker command (
strafe
).Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: Enable basic/defaults preset (wawd + ad + crosshair). | |
Setting: 2 | Description: Enable race preset (wawd + ad + crosshair + sound + speed). This preset is most suitable for racing/fastcap use. | |
Setting: 3 | Description: Enable minimal preset (wawd + ad + tiny height). This preset is most suitable for ingame use with minimal distractions. | |
Setting: 4 | Description: Enable full preset (wawd + ad + w + s + sasd + backwardsad + crosshair + sound + speed). This preset enables absolutely every feature, and is most suitable for gaining a better understanding of JKA movement. | |
Setting: sound=<on/off> | Description: Play a hit sound when lines are correctly aligned. Default: off | Tags: |
Setting: speed=<on/off> | Description: Display movement speed under crosshair. Default: off | Tags: |
Setting: crosshair=<on/off/color> | Description: Display special crosshair for easier alignment. Use on , off , or a custom color such as purple or #ff00ff .Default: on (magenta) | Tags: |
Setting: height=<tiny/short/medium/tall> | Description: Specify a custom line height. Default: medium | Tags: |
Setting: opacity=<number between 0.1 and 1.0> | Description: Change the opacity of the strafe helper lines. This was hardcoded to 0.75 in previous versions of Newmod. Default: 0.75 | Tags: |
Setting: inactiveopacity=<number between 0.0 and 1.0> | Description: Change the opacity of the inactive strafe helper lines only. Default: whatever opacity is set to. | Tags: |
Setting: offset=<number> | Description: Change the offset of the strafe helper lines. This was hardcoded to 75 in previous versions of Newmod. Default: 75 | Tags: |
Setting: wawd=<on/off/color> | Description: Display optimal angles for strafing while holding W+A or W+D. Use on , off , or a custom color such as purple or #ff00ff .Default: on (white) | Tags: |
Setting: ad=<on/off/color> | Description: Display optimal angles for strafing while holding A or D. Use on , off , or a custom color such as purple or #ff00ff .Default: on (cyan) | Tags: |
Setting: w=<on/off/color> | Description: Display optimal angles for strafing while holding W. Use on , off , or a custom color such as purple or #ff00ff .Default: off (yellow) | Tags: |
Setting: s=<on/off/color> | Description: Display optimal angles for strafing while holding S. Use on , off , or a custom color such as purple or #ff00ff .Default: off (gray) | Tags: |
Setting: sasd=<on/off/color> | Description: Display optimal angles for strafing while holding S+A or S+D. Use on , off , or a custom color such as purple or #ff00ff .Default: off (darkorange) | Tags: |
Setting: backwardsad=<on/off/color> | Description: Display optimal angles for strafing while holding A or D while moving backwards. Use on , off , or a custom color such as purple or #ff00ff .Default: off (red) | Tags: |
Team Force Alignment Display (cg_drawTeamForce
)
Setting | Description | Tags |
---|---|---|
Setting: -1 | Description: Enable all options. | |
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: On supporting servers, indicate dark/light side force alignment of teammates in the team overlay. | Tags: |
Setting: 2 | Description: On supporting servers, indicate dark/light side force alignment of teammates in the carrier display. | Tags: |
Setting: 4 | Description: Use legacy style for team overlay (light/dark enlightenment icons). | Tags: |
Setting: 3 | Description: Default setting (combination of 1 and 2 ). | Tags: |
Team Overlay (cg_drawTeamOverlay
)
Base cvar enhanced by Newmod.
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | |
Setting: 1 | Description: Display Newmod style overlay. | Tags: |
Setting: 2 | Description: Display Newmod style overlay, but don't show yourself on it. | |
Setting: 3 | Description: Display classic style overlay. | Tags: |
Setting: 4 | Description: Display classic style overlay, but don't show yourself on it. |
Team Overlay CTF Position Order (cg_teamOverlayCtfPosOrder
)
New in version 1.11.0!
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Leave team overlay player order unchanged. | Tags: |
Setting: 1 | Description: In CTF on supporting servers, the team overlay will ordered: Base — Chase — Offense. | |
Setting: 2 | Description: In CTF on supporting servers, the team overlay will ordered: Chase — Base — Offense. | |
Setting: 3 | Description: In CTF on supporting servers, the team overlay will ordered: Offense — Base — Chase. | |
Setting: 4 | Description: In CTF on supporting servers, the team overlay will ordered: Base — Offense — Chase. | |
Setting: 5 | Description: In CTF on supporting servers, the team overlay will ordered: Chase — Offense — Base. | |
Setting: 6 | Description: In CTF on supporting servers, the team overlay will ordered: Offense — Chase — Base. |
Team Scores Display (cg_drawTeamScores
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | |
Setting: 1 | Description: Display Newmod style mini team scoreboard in the upper-right corner of your screen in non-Siege team gametypes. | Tags: |
Setting: 2 | Description: Display classic style mini team scoreboard in the upper-right corner of your screen in non-Siege team gametypes. | Tags: |
TH/TE Indicator (cg_drawThTe
)
New in version 1.11.0!
Setting | Description | Tags |
---|---|---|
Setting: -1 | Description: Enable all options. | |
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: Draw an icon upon receiving team heal and team energize. | Tags: |
Setting: 2 | Description: Print "received team heal/energize" text upon receiving team heal and team energize. | Tags: |
Setting: 4 | Description: Draw a colored outline around your screen upon receiving team heal and team energize. | Tags: |
Setting: 8 | Description: Draw an icon upon sending team heal and team energize. | Tags: |
Setting: 11 | Description: Default setting (combination of 1 , 2 , and 8 bitflags). | Tags: |
Top Left Font (cl_topLeftFont
)
For NewJK users only.
Setting | Description | Tags |
---|---|---|
Setting: 8 | Description: Default/base JKA font for text appearing in the top left corner of the screen. | Tags: |
Setting: 1 | Description: Alternate font for text appearing in the top left corner of the screen. |
Top Left Font Size (cl_topLeftFontSize
)
For NewJK users only.
Setting | Description | Tags |
---|---|---|
Setting: 8 | Description: Default/base JKA font size for text appearing in the top left corner of the screen. | Tags: |
Ultrawide Centered HUD (cg_ultrawideCenteredHUD
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: On ultrawide monitors, display HUD elements near the center of your screen. |
Weapon Cycle Ammo (cg_weaponCycleAmmo
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Disable. | Tags: |
Setting: 1 | Description: Display ammo counts while cycling weapons. |
Weapon Cycle Skip (cg_weaponCycleSkip
)
This setting is most useful if you cycle through weapons but also use binds to equip some weapons. For example, many players cycle through guns but use the 1 key for saber/melee. Skipping saber also helps avoid undesired "unholstering" animation lock.
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Cycle through weapons normally. | Tags: |
Setting: 1 | Description: Skip saber when cycling through weapons. | |
Setting: 2 | Description: Skip saber and melee when cycling through weapons. | |
Setting: 3 | Description: Skip saber, melee, and pistol when cycling through weapons. | |
Setting: [weapon names separated by spaces] | Description: Skip specific weapons when cycling through weapons. |
Widescreen Fix (cg_widescreen
)
Setting | Description | Tags |
---|---|---|
Setting: 0 | Description: Force 4:3 aspect ratio for FOV, regardless of resolution/monitor's actual aspect ratio. | Tags: |
Setting: 1 | Description: Automatically detect aspect ratio for FOV. |